The prize pool might cause some top players to check the game out, but if they don't like the game they're going to just go back to the game they were playing previously that they actually liked because they'll probably end up making more money there even if the payouts are less because they'll actually be winning shit rather than being just alright at a game that they don't enjoy. Stuff like MK and Tekken are different games that appeal to different people, Tekken especially. Prize pools motivate people who already wanted to grind the game and stood a chance of winning to play even more as they might see some financial return if they do so, everyone else is going to figure out after a tournament or two that it's way too much work and that they don't have the motivation to do it and move on back to what they were doing before. Money only motivates people so far, and the people who are only playing SF to try and make a bag will likely drop it by the time Capcup rolls around as they'll realize that it's way too much effort. These days being the best at any major Fighting Game takes an extreme time investment, and doing that requires a strong motivation to keep playing the game. The idea that big prize pools will get lots of people otherwise uninterested with the game to play it in hopes of making money is largely a myth outside of situations like old NRS games which had big prize pools and very few good players playing them which meant you could make a lot of money without putting much effort in.
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